BaseControl(olc::QuickGUI::Manager &manager) | olc::QuickGUI::BaseControl | |
bChecked | olc::QuickGUI::ImageCheckBox | |
bHeld | olc::QuickGUI::BaseControl | |
bPressed | olc::QuickGUI::BaseControl | |
bReleased | olc::QuickGUI::BaseControl | |
Button(olc::QuickGUI::Manager &manager, const std::string &text, const olc::vf2d &pos, const olc::vf2d &size) | olc::QuickGUI::Button | |
bVisible | olc::QuickGUI::BaseControl | |
Draw(olc::PixelGameEngine *pge) override | olc::QuickGUI::ImageCheckBox | virtual |
DrawDecal(olc::PixelGameEngine *pge) override | olc::QuickGUI::ImageCheckBox | virtual |
Enable(const bool bEnable) | olc::QuickGUI::BaseControl | |
ImageButton(olc::QuickGUI::Manager &manager, const olc::Renderable &icon, const olc::vf2d &pos, const olc::vf2d &size) | olc::QuickGUI::ImageButton | |
ImageCheckBox(olc::QuickGUI::Manager &manager, const olc::Renderable &icon, const bool check, const olc::vf2d &pos, const olc::vf2d &size) | olc::QuickGUI::ImageCheckBox | |
m_fTransition | olc::QuickGUI::BaseControl | protected |
m_manager | olc::QuickGUI::BaseControl | protected |
m_state | olc::QuickGUI::BaseControl | protected |
pIcon | olc::QuickGUI::ImageButton | |
State enum name | olc::QuickGUI::BaseControl | protected |
sText | olc::QuickGUI::Button | |
Update(olc::PixelGameEngine *pge) override | olc::QuickGUI::ImageCheckBox | virtual |
vPos | olc::QuickGUI::Button | |
vSize | olc::QuickGUI::Button | |
~BaseControl() | olc::QuickGUI::BaseControl | virtual |