| BaseControl(olc::QuickGUI::Manager &manager) | olc::QuickGUI::BaseControl | |
| bChecked | olc::QuickGUI::ImageCheckBox | |
| bHeld | olc::QuickGUI::BaseControl | |
| bPressed | olc::QuickGUI::BaseControl | |
| bReleased | olc::QuickGUI::BaseControl | |
| Button(olc::QuickGUI::Manager &manager, const std::string &text, const olc::vf2d &pos, const olc::vf2d &size) | olc::QuickGUI::Button | |
| bVisible | olc::QuickGUI::BaseControl | |
| Draw(olc::PixelGameEngine *pge) override | olc::QuickGUI::ImageCheckBox | virtual |
| DrawDecal(olc::PixelGameEngine *pge) override | olc::QuickGUI::ImageCheckBox | virtual |
| Enable(const bool bEnable) | olc::QuickGUI::BaseControl | |
| ImageButton(olc::QuickGUI::Manager &manager, const olc::Renderable &icon, const olc::vf2d &pos, const olc::vf2d &size) | olc::QuickGUI::ImageButton | |
| ImageCheckBox(olc::QuickGUI::Manager &manager, const olc::Renderable &icon, const bool check, const olc::vf2d &pos, const olc::vf2d &size) | olc::QuickGUI::ImageCheckBox | |
| m_fTransition | olc::QuickGUI::BaseControl | protected |
| m_manager | olc::QuickGUI::BaseControl | protected |
| m_state | olc::QuickGUI::BaseControl | protected |
| pIcon | olc::QuickGUI::ImageButton | |
| State enum name | olc::QuickGUI::BaseControl | protected |
| sText | olc::QuickGUI::Button | |
| Update(olc::PixelGameEngine *pge) override | olc::QuickGUI::ImageCheckBox | virtual |
| vPos | olc::QuickGUI::Button | |
| vSize | olc::QuickGUI::Button | |
| ~BaseControl() | olc::QuickGUI::BaseControl | virtual |