olcPixelGameEngine v2.28
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
Loading...
Searching...
No Matches
olc::Renderer Member List

This is the complete list of members for olc::Renderer, including all inherited members.

ApplyTexture(uint32_t id)=0olc::Rendererpure virtual
ClearBuffer(olc::Pixel p, bool bDepth)=0olc::Rendererpure virtual
CreateDevice(std::vector< void * > params, bool bFullScreen, bool bVSYNC)=0olc::Rendererpure virtual
CreateTexture(const uint32_t width, const uint32_t height, const bool filtered=false, const bool clamp=true)=0olc::Rendererpure virtual
DeleteTexture(const uint32_t id)=0olc::Rendererpure virtual
DestroyDevice()=0olc::Rendererpure virtual
DisplayFrame()=0olc::Rendererpure virtual
DrawDecal(const olc::DecalInstance &decal)=0olc::Rendererpure virtual
DrawLayerQuad(const olc::vf2d &offset, const olc::vf2d &scale, const olc::Pixel tint)=0olc::Rendererpure virtual
PrepareDevice()=0olc::Rendererpure virtual
PrepareDrawing()=0olc::Rendererpure virtual
ptrPGEolc::Rendererstatic
ReadTexture(uint32_t id, olc::Sprite *spr)=0olc::Rendererpure virtual
SetDecalMode(const olc::DecalMode &mode)=0olc::Rendererpure virtual
UpdateTexture(uint32_t id, olc::Sprite *spr)=0olc::Rendererpure virtual
UpdateViewport(const olc::vi2d &pos, const olc::vi2d &size)=0olc::Rendererpure virtual
~Renderer()=defaultolc::Renderervirtual