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olcPixelGameEngine v2.29
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
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This is the complete list of members for olc::Effect, including all inherited members.
| AppendStatus(const std::string &sMsg) | olc::Effect | protected |
| Effect()=default | olc::Effect | |
| GetInputSlots() const | olc::Effect | |
| GetStatus() const | olc::Effect | |
| GetTargetSlots() const | olc::Effect | |
| IsOK() const | olc::Effect | |
| m_nID | olc::Effect | protected |
| m_nInputSlots | olc::Effect | protected |
| m_nPSID | olc::Effect | protected |
| m_nTargetSlots | olc::Effect | protected |
| m_nVSID | olc::Effect | protected |
| m_sStatus | olc::Effect | protected |
| SetResourceIDs(const uint32_t id, const uint32_t vsid, const uint32_t psid) | olc::Effect | protected |
| SetSlots(const uint32_t nInput, const uint32_t nTarget) | olc::Effect | protected |
| Shade class | olc::Effect | friend |