#include <olcPixelGameEngine.h>
◆ PGEX()
      
        
          | olc::PGEX::PGEX  | 
          ( | 
          bool |           bHook = false | ) | 
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◆ OnAfterUserCreate()
  
  
      
        
          | virtual void olc::PGEX::OnAfterUserCreate  | 
          ( | 
           | ) | 
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protectedvirtual   | 
  
 
 
◆ OnAfterUserUpdate()
  
  
      
        
          | virtual void olc::PGEX::OnAfterUserUpdate  | 
          ( | 
          float |           fElapsedTime | ) | 
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protectedvirtual   | 
  
 
 
◆ OnBeforeUserCreate()
  
  
      
        
          | virtual void olc::PGEX::OnBeforeUserCreate  | 
          ( | 
           | ) | 
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protectedvirtual   | 
  
 
 
◆ OnBeforeUserUpdate()
  
  
      
        
          | virtual bool olc::PGEX::OnBeforeUserUpdate  | 
          ( | 
          float & |           fElapsedTime | ) | 
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protectedvirtual   | 
  
 
 
◆ olc::PixelGameEngine
◆ pge
The documentation for this class was generated from the following file: