#include <olcPixelGameEngine.h>
◆ ~Platform()
  
  
      
        
          | virtual olc::Platform::~Platform  | 
          ( | 
           | ) | 
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virtualdefault   | 
  
 
 
◆ ApplicationCleanUp()
  
  
      
        
          | virtual olc::rcode olc::Platform::ApplicationCleanUp  | 
          ( | 
           | ) | 
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pure virtual   | 
  
 
 
◆ ApplicationStartUp()
  
  
      
        
          | virtual olc::rcode olc::Platform::ApplicationStartUp  | 
          ( | 
           | ) | 
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pure virtual   | 
  
 
 
◆ CreateGraphics()
  
  
      
        
          | virtual olc::rcode olc::Platform::CreateGraphics  | 
          ( | 
          bool |           bFullScreen,  | 
         
        
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          bool |           bEnableVSYNC,  | 
         
        
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          const olc::vi2d & |           vViewPos,  | 
         
        
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          const olc::vi2d & |           vViewSize ) | 
         
       
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pure virtual   | 
  
 
 
◆ CreateWindowPane()
◆ HandleSystemEvent()
  
  
      
        
          | virtual olc::rcode olc::Platform::HandleSystemEvent  | 
          ( | 
           | ) | 
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pure virtual   | 
  
 
 
◆ SetWindowSize()
◆ SetWindowTitle()
  
  
      
        
          | virtual olc::rcode olc::Platform::SetWindowTitle  | 
          ( | 
          const std::string & |           s | ) | 
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pure virtual   | 
  
 
 
◆ ShowWindowFrame()
  
  
      
        
          | virtual olc::rcode olc::Platform::ShowWindowFrame  | 
          ( | 
          const bool |           bShowFrame = true | ) | 
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pure virtual   | 
  
 
 
◆ StartSystemEventLoop()
  
  
      
        
          | virtual olc::rcode olc::Platform::StartSystemEventLoop  | 
          ( | 
           | ) | 
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pure virtual   | 
  
 
 
◆ ThreadCleanUp()
  
  
      
        
          | virtual olc::rcode olc::Platform::ThreadCleanUp  | 
          ( | 
           | ) | 
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pure virtual   | 
  
 
 
◆ ThreadStartUp()
  
  
      
        
          | virtual olc::rcode olc::Platform::ThreadStartUp  | 
          ( | 
           | ) | 
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pure virtual   | 
  
 
 
◆ ptrPGE
The documentation for this class was generated from the following file: