olcPixelGameEngine v2.29
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
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olc::ResourcePack Class Reference

#include <olcPixelGameEngine.h>

Inheritance diagram for olc::ResourcePack:

Public Member Functions

 ResourcePack ()
 
 ~ResourcePack ()
 
bool AddFile (const std::string &sFile)
 
bool LoadPack (const std::string &sFile, const std::string &sKey)
 
bool SavePack (const std::string &sFile, const std::string &sKey)
 
ResourceBuffer GetFileBuffer (const std::string &sFile)
 
bool Loaded ()
 

Constructor & Destructor Documentation

◆ ResourcePack()

olc::ResourcePack::ResourcePack ( )

◆ ~ResourcePack()

olc::ResourcePack::~ResourcePack ( )

Member Function Documentation

◆ AddFile()

bool olc::ResourcePack::AddFile ( const std::string & sFile)

◆ GetFileBuffer()

ResourceBuffer olc::ResourcePack::GetFileBuffer ( const std::string & sFile)

◆ Loaded()

bool olc::ResourcePack::Loaded ( )

◆ LoadPack()

bool olc::ResourcePack::LoadPack ( const std::string & sFile,
const std::string & sKey )

◆ SavePack()

bool olc::ResourcePack::SavePack ( const std::string & sFile,
const std::string & sKey )

The documentation for this class was generated from the following file: