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olcPixelGameEngine v2.28
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
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This is the complete list of members for olc::SOUND, including all inherited members.
DestroyAudio() | olc::SOUND | static |
GetMixerOutput(int nChannel, float fGlobalTime, float fTimeStep) | olc::SOUND | static |
InitialiseAudio(unsigned int nSampleRate=44100, unsigned int nChannels=1, unsigned int nBlocks=8, unsigned int nBlockSamples=512) | olc::SOUND | static |
listActiveSamples | olc::SOUND | static |
LoadAudioSample(std::string sWavFile, olc::ResourcePack *pack=nullptr) | olc::SOUND | static |
OnAfterUserCreate() | olc::PGEX | protectedvirtual |
OnAfterUserUpdate(float fElapsedTime) | olc::PGEX | protectedvirtual |
OnBeforeUserCreate() | olc::PGEX | protectedvirtual |
OnBeforeUserUpdate(float &fElapsedTime) | olc::PGEX | protectedvirtual |
pge | olc::PGEX | protectedstatic |
PGEX(bool bHook=false) | olc::PGEX | |
PlaySample(int id, bool bLoop=false) | olc::SOUND | static |
SetUserFilterFunction(std::function< float(int, float, float)> func) | olc::SOUND | static |
SetUserSynthFunction(std::function< float(int, float, float)> func) | olc::SOUND | static |
StopAll() | olc::SOUND | static |
StopSample(int id) | olc::SOUND | static |