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olcPixelGameEngine v2.29
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
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This is the complete list of members for olc::SOUND, including all inherited members.
| DestroyAudio() | olc::SOUND | static |
| GetMixerOutput(int nChannel, float fGlobalTime, float fTimeStep) | olc::SOUND | static |
| InitialiseAudio(unsigned int nSampleRate=44100, unsigned int nChannels=1, unsigned int nBlocks=8, unsigned int nBlockSamples=512) | olc::SOUND | static |
| listActiveSamples | olc::SOUND | static |
| LoadAudioSample(std::string sWavFile, olc::ResourcePack *pack=nullptr) | olc::SOUND | static |
| OnAfterUserCreate() | olc::PGEX | protectedvirtual |
| OnAfterUserUpdate(float fElapsedTime) | olc::PGEX | protectedvirtual |
| OnBeforeUserCreate() | olc::PGEX | protectedvirtual |
| OnBeforeUserUpdate(float &fElapsedTime) | olc::PGEX | protectedvirtual |
| pge | olc::PGEX | protectedstatic |
| PGEX(bool bHook=false) | olc::PGEX | |
| PlaySample(int id, bool bLoop=false) | olc::SOUND | static |
| SetUserFilterFunction(std::function< float(int, float, float)> func) | olc::SOUND | static |
| SetUserSynthFunction(std::function< float(int, float, float)> func) | olc::SOUND | static |
| StopAll() | olc::SOUND | static |
| StopSample(int id) | olc::SOUND | static |