olcPixelGameEngine v2.29
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
Loading...
Searching...
No Matches
olc::Shade Member List

This is the complete list of members for olc::Shade, including all inherited members.

Clear(const olc::Pixel &p=olc::BLANK)olc::Shade
DrawDecal(const olc::vf2d &pos, olc::Decal *decal, const olc::vf2d &scale={ 1.0f, 1.0f }, const olc::Pixel &tint=olc::WHITE)olc::Shade
DrawPartialDecal(const olc::vf2d &pos, olc::Decal *decal, const olc::vf2d &source_pos, const olc::vf2d &source_size, const olc::vf2d &scale={ 1.0f, 1.0f }, const olc::Pixel &tint=olc::WHITE)olc::Shade
DrawPartialDecal(const olc::vf2d &pos, const olc::vf2d &size, olc::Decal *decal, const olc::vf2d &source_pos, const olc::vf2d &source_size, const olc::Pixel &tint=olc::WHITE)olc::Shade
DrawPolygonDecal(olc::Decal *decal, const std::vector< olc::vf2d > &pos, const std::vector< olc::vf2d > &uv, const std::vector< olc::Pixel > &colours)olc::Shade
DrawQuad(const olc::vf2d &vPos, const olc::vf2d &vSize)olc::Shade
End()olc::Shade
MakeEffect(const olc::EffectConfig &premade)olc::Shade
olc::Effect classolc::Shadefriend
OnAfterUserCreate()olc::PGEXprotectedvirtual
OnAfterUserUpdate(float fElapsedTime)olc::PGEXprotectedvirtual
OnBeforeUserCreate() overrideolc::Shadeprotectedvirtual
OnBeforeUserUpdate(float &fElapsedTime)olc::PGEXprotectedvirtual
pgeolc::PGEXprotectedstatic
PGEX(bool bHook=false)olc::PGEX
SetSourceDecal(olc::Decal *pDecal, const uint32_t nSlot=0, const olc::vf2d &vSourcePos={ 0.0f, 0.0f }, const olc::vf2d &vSourceSize={ 1.0f, 1.0f })olc::Shade
SetTargetDecal(olc::Decal *pDecal, const uint32_t nSlot=0)olc::Shade
Shade()olc::Shade
Start(olc::Effect *pEffect)olc::Shade