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olcPixelGameEngine v2.28
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
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#include <olcPGEX_Network.h>
Public Member Functions | |
tsqueue ()=default | |
tsqueue (const tsqueue< T > &)=delete | |
virtual | ~tsqueue () |
const T & | front () |
const T & | back () |
T | pop_front () |
T | pop_back () |
void | push_back (const T &item) |
void | push_front (const T &item) |
bool | empty () |
size_t | count () |
void | clear () |
void | wait () |
Protected Attributes | |
std::mutex | muxQueue |
std::deque< T > | deqQueue |
std::condition_variable | cvBlocking |
std::mutex | muxBlocking |
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