olcPixelGameEngine v2.28
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
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olc::rcw::Engine Member List

This is the complete list of members for olc::rcw::Engine, including all inherited members.

CellSide enum nameolc::rcw::Engine
Engine(const int screen_w, const int screen_h, const float fov)olc::rcw::Engine
GetObjectHeight(const uint32_t id)=0olc::rcw::Engineprotectedpure virtual
GetObjectWidth(const uint32_t id)=0olc::rcw::Engineprotectedpure virtual
HandleObjectVsObject(std::shared_ptr< olc::rcw::Object > object1, std::shared_ptr< olc::rcw::Object > object2)olc::rcw::Engineprotectedvirtual
HandleObjectVsScenery(std::shared_ptr< olc::rcw::Object > object, const int tile_x, const int tile_y, const olc::rcw::Engine::CellSide side, const float offset_x, const float offset_y)olc::rcw::Engineprotectedvirtual
IsLocationSolid(const float tile_x, const float tile_y)=0olc::rcw::Engineprotectedpure virtual
mapObjectsolc::rcw::Engine
OnAfterUserCreate()olc::PGEXprotectedvirtual
OnAfterUserUpdate(float fElapsedTime)olc::PGEXprotectedvirtual
OnBeforeUserCreate()olc::PGEXprotectedvirtual
OnBeforeUserUpdate(float &fElapsedTime)olc::PGEXprotectedvirtual
pgeolc::PGEXprotectedstatic
PGEX(bool bHook=false)olc::PGEX
Render()olc::rcw::Engine
SelectObjectPixel(const uint32_t id, const float sample_x, const float sample_y, const float distance, const float angle)=0olc::rcw::Engineprotectedpure virtual
SelectSceneryPixel(const int tile_x, const int tile_y, const olc::rcw::Engine::CellSide side, const float sample_x, const float sample_y, const float distance)=0olc::rcw::Engineprotectedpure virtual
SetCamera(const olc::vf2d &pos, const float heading)olc::rcw::Engine
Update(float fElapsedTime)olc::rcw::Enginevirtual