olcPixelGameEngine v2.28
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
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OLC_WAVEFORMATEX Struct Reference

#include <olcPGEX_Sound.h>

Public Attributes

uint16_t wFormatTag
 
uint16_t nChannels
 
uint32_t nSamplesPerSec
 
uint32_t nAvgBytesPerSec
 
uint16_t nBlockAlign
 
uint16_t wBitsPerSample
 
uint16_t cbSize
 

Member Data Documentation

◆ cbSize

uint16_t OLC_WAVEFORMATEX::cbSize

◆ nAvgBytesPerSec

uint32_t OLC_WAVEFORMATEX::nAvgBytesPerSec

◆ nBlockAlign

uint16_t OLC_WAVEFORMATEX::nBlockAlign

◆ nChannels

uint16_t OLC_WAVEFORMATEX::nChannels

◆ nSamplesPerSec

uint32_t OLC_WAVEFORMATEX::nSamplesPerSec

◆ wBitsPerSample

uint16_t OLC_WAVEFORMATEX::wBitsPerSample

◆ wFormatTag

uint16_t OLC_WAVEFORMATEX::wFormatTag

The documentation for this struct was generated from the following file: