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olcPixelGameEngine v2.29
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
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#include <olcPGEX_Shaders.h>
Public Attributes | |
const std::string | sVertexSource |
const std::string | sPixelSource |
const size_t | nInputs |
const size_t | nOutputs |
const std::vector< std::tuple< std::string, std::string, std::string > > | vAttributes |
const size_t olc::EffectConfig::nInputs |
const size_t olc::EffectConfig::nOutputs |
const std::string olc::EffectConfig::sPixelSource |
const std::string olc::EffectConfig::sVertexSource |
const std::vector<std::tuple<std::string, std::string, std::string> > olc::EffectConfig::vAttributes |