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    olcPixelGameEngine v2.29
    
   The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects 
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#include <olcPGEX_Shaders.h>
Public Attributes | |
| const std::string | sVertexSource | 
| const std::string | sPixelSource | 
| const size_t | nInputs | 
| const size_t | nOutputs | 
| const std::vector< std::tuple< std::string, std::string, std::string > > | vAttributes | 
| const size_t olc::EffectConfig::nInputs | 
| const size_t olc::EffectConfig::nOutputs | 
| const std::string olc::EffectConfig::sPixelSource | 
| const std::string olc::EffectConfig::sVertexSource | 
| const std::vector<std::tuple<std::string, std::string, std::string> > olc::EffectConfig::vAttributes |