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olcPixelGameEngine v2.28
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
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#include <olcPGEX_Graphics3D.h>
Public Member Functions | |
bool | LoadOBJFile (std::string sFilename, bool bHasTexture=false) |
Public Attributes | |
std::vector< triangle > | tris |
bool olc::GFX3D::mesh::LoadOBJFile | ( | std::string | sFilename, |
bool | bHasTexture = false ) |
std::vector<triangle> olc::GFX3D::mesh::tris |