olcPixelGameEngine v2.28
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
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olc::GFX3D::mesh Struct Reference

#include <olcPGEX_Graphics3D.h>

Public Member Functions

bool LoadOBJFile (std::string sFilename, bool bHasTexture=false)
 

Public Attributes

std::vector< triangletris
 

Member Function Documentation

◆ LoadOBJFile()

bool olc::GFX3D::mesh::LoadOBJFile ( std::string sFilename,
bool bHasTexture = false )

Member Data Documentation

◆ tris

std::vector<triangle> olc::GFX3D::mesh::tris

The documentation for this struct was generated from the following file: