![]() |
olcPixelGameEngine v2.28
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
|
#include <olcPGEX_Sound.h>
Public Attributes | |
int | nAudioSampleID = 0 |
long | nSamplePosition = 0 |
bool | bFinished = false |
bool | bLoop = false |
bool | bFlagForStop = false |
bool olc::SOUND::sCurrentlyPlayingSample::bFinished = false |
bool olc::SOUND::sCurrentlyPlayingSample::bFlagForStop = false |
bool olc::SOUND::sCurrentlyPlayingSample::bLoop = false |
int olc::SOUND::sCurrentlyPlayingSample::nAudioSampleID = 0 |
long olc::SOUND::sCurrentlyPlayingSample::nSamplePosition = 0 |