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olcPixelGameEngine v2.29
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
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Classes | |
| class | Model |
Typedefs | |
| typedef std::vector< olc::vf2d > | Mesh |
Functions | |
| const Mesh | MeshCircle (const float fRadius, const int nPoints=100) |
| const Mesh | MeshRectangle (const olc::vf2d &size, const olc::vf2d &offset={ 0.0f, 0.0f }) |
| const Mesh | MeshGear (const int nTeeth, const float fOuterRadius, const float fInnerRadius) |
| template<typename T > | |
| void | DrawModel (T &render, Model &m, const olc::Pixel col=olc::BLACK, const uint8_t flags=-1) |
| typedef std::vector<olc::vf2d> olc::wire::Mesh |
| void olc::wire::DrawModel | ( | T & | render, |
| Model & | m, | ||
| const olc::Pixel | col = olc::BLACK, | ||
| const uint8_t | flags = -1 ) |
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