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olcPixelGameEngine v2.29
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
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#include <memory>#include <thread>#include <mutex>#include <deque>#include <optional>#include <vector>#include <iostream>#include <algorithm>#include <chrono>#include <cstdint>#include <asio.hpp>#include <asio/ts/buffer.hpp>#include <asio/ts/internet.hpp>Go to the source code of this file.
Classes | |
| struct | olc::net::message_header< T > |
| struct | olc::net::message< T > |
| struct | olc::net::owned_message< T > |
| class | olc::net::tsqueue< T > |
| class | olc::net::connection< T > |
| class | olc::net::client_interface< T > |
| class | olc::net::server_interface< T > |
Namespaces | |
| namespace | olc |
| namespace | olc::net |
Macros | |
| #define | _WINSOCK_DEPRECATED_NO_WARNINGS |
| #define | ASIO_STANDALONE |
| #define _WINSOCK_DEPRECATED_NO_WARNINGS |
| #define ASIO_STANDALONE |