Posts with the tag GameDev

Spaceflight in my Space Shooter Game

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(This post was written years later, because I found some more early footage) The space environment has been...

Enemy AI in my Space Shooter Game

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Today, I felt motivated to make the movement AI for the enemies in my in-development Space Shooter game in...

Space Combat 3DX Updates

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Since the last post, I've been hard at work adding more and more features! Mainly the second level and...

Planes Tower Defence - Level

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Over the last couple of weeks, I've been working on making a little tower defence game in Unity. Now that...

Planes Tower Defence - "Pathfinding"

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In the last post, I wrote about the creation of the level, so now in this one, I'll...

Planes Tower Defence - The Rest

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(This post was written years later, because I found some more early footage) The following video was recorded right...

Infrastructure for Teamwork, a.k.a. Version Control

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Working together on a game is quite difficult. How do you make sure everyone is on the same page?...

Infrastructure for Disaster Control, a.k.a. Automatic Builds

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We all know the feeling of pure and utter stress when, ten minutes before the deadline, you finally click the...